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Battlenation
Battlenation








battlenation

In that time the engine has seen many restarts.

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“This is evident in the strong performance of our most recent launch, Candy Crush Soda Saga, which soared to the top of the mobile download list and became a top 10 grossing game worldwide on Apple’s App Store and Google Play Store very quickly after its launch, according to App Annie. Clockwork is a game engine i have been working on for over a year now. “Our full-year and fourth-quarter 2014 results demonstrate the strength of our franchises, the extraordinary power of our massive player network and our ability to repeatedly launch new top-grossing games,” said Zacconi. King recorded 1.5bn average game plays during the last quarter of 2014, finishing the full-year with profits of US$575m, and cash equivalents of US$964m. Meanwhile, feelings are high at King following the successful 2014 financial results, with CEO Riccardo Zacconi fairly delighted with the Candy Crush-driven success of the company. “Z2 has had great success in casual to mid-core builder, strategy and action games – this combination extends their capabilities to new game genres.” Big year for King “King is predominantly known for its immensely popular puzzle games,” Fasulo said on GeekWire. The work is steadily moving forward and they even have alpha builds running Q: Are micro-transactions going to be in the game A: No While the exact mechanic is still being discussed, items that required real currency purchases such as nanopods.

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Now led by Lou Fasulo, the linkup sees King enter US soil for the first time. While Battle Nations is no longer supported by an official company, community creators are in the process of rebuilding the game from the ground up. The game takes place in a post-apocalyptic setting where you play as. Z2 originally made waves when its Trade Nations game took off on the back of the iOS device popularity. Battle Nations was a tactical battler with resource management released by Z2 in 2011. King added that total consideration for the acquisition consists of US$45m in cash, and up to US$105m of additional cash linked to future events, including revenues generated by certain games launched by Z2 over a specific period, to be paid annually over a three-year period following the acquisition date. Z2 will be our first game studio in the United States.” Future growth “Through this acquisition,” said King, “the company will incorporate a proven team focused on contributing to our diversification into new genres. The purchase of the games company behind Battle Nations and Metalstorm Online had been revealed in King’s fourth-quarter financial results. London-based games company King, the maker of the popular Candy Crush Saga series, has acquired Seattle games studio Z2 for US$150m.










Battlenation